Kaiju Games · Mobile Titles
My first professional game-dev role. Worked on hypercasual and mid-core mobile titles with Unity.
- Year
- 2021
- Client
- Kaiju Games İstanbul
- Role
- Game Developer
UnityC#iOSAndroid
01 — Problem
Adapting as a junior to the cadence and standards of a professional game studio — while learning both hypercasual speed and mid-core depth at the same time.
02 — Solution
Got hands-on with Unity's core systems (UI, animation, input, scriptable objects) in a real production setting. Plugged into code-review flows, the git workflow, and the shared asset pipeline.
03 — Outcome
Contributed to several mobile titles within 12 months and laid the foundation for the next steps in my game-dev career.